summary
- Recent Zenless Zone Zero leaks have revealed a major change in the db generation for Zenless Zone Zero enemies, which will affect the game's Ultimate system.
- After the release of version 1.4, Normal and Elite enemies will produce a lower number of decibels for anomalies and attribute disturbances.
- This change is supposed to affect future Anomaly characters like Yanagi and Miyabi and slow down the process of characters recovering their Ultimates.
Zenless Zone Zero The leaks hint at a major change in the way additional db is awarded to the end system, which changes the reward for applying Attribute Anomalies. Battle for the urban action RPG from HoYoverse challenges players to properly optimize their attacks by managing a wide range of different status effects in battle. Zenless Zone ZeroThe Attribute Anomaly system rewards players for repeatedly applying the same attribute, granting bonus damage and DoT effects. Now another change is coming for the Ultimate system of the game.
The Ultimate system has been one of the biggest changes happening Zenless Zone Zero With the upcoming version 1.4 of the game. The next update will fundamentally change the way players earn and use their characters' Ultimates, with DB now being generated separately for each character instead of a combined stat. This change could potentially allow players to stack multiple Ultimates with different personalities to unload heavy damage and turn the tide of a battle. However, the Ultimate system is now rumored to see more changes.

related
Zenless Zone Zero Leak Teases 1.4 changes the quality of life
A new Zenless Zone Zero leak hints at several quality-of-life changes coming with the game's version 1.4 update next month.
Zenless Zone Zero makes more changes to Ultimates
A new leak shared by prominent Zenless Zone Zero Lifa's whistleblower points to further changes in decibel output Zenless Zone Zero. According to this post, this change will see different types of enemies reward different amounts of db for causing anomalies and attribute disruptions following the 1.4 update. Normal Enemies only reward 35 and 15dB for triggering anomalies and disruptions respectively, while Bosses reward 170dB for anomalies and 85dB for disruptions. This change makes lower level enemies give less dB than before and all enemies already share the number of the Boss.
New feature anomaly/disorder count
- Normal enemies: 35 dB / 15 dB
- Enemies of the elite: 125 dB/65 dB
- Enemies of the boss: 170 dB/85 dB
change to Zenless Zone ZeroDecibel is supposed to affect some of the strongest Anomaly characters in the game. Popular Anomaly DPS characters like Yanagi can easily exploit the high db on normal enemies, allowing him to quickly turn on his Ultimate multiple times in a single battle. Change will also affect Zenless Zone ZeroThe next set of characters is also, with version 1.4 Miyabi expected to be a popular choice for Anomaly DPS once she's released. Decibel changes are expected to arrive with version 1.4, which is scheduled to be released later this week on December 18th.
Beyond the final system, Zenless Zone Zero Fans feel that the 1.4 update brings a lot of quality-of-life upgrades to the game. The patch adds a new feature to the game's “TV Mode” exploration missions, now allowing players to control Eous in an action-oriented sequence instead of TV mazes. Zenless Zone Zero PS5 players will also benefit from several graphical improvements, including ray tracing and support for HDR and VRR. Zenless Zone ZeroVersion 1.4 is a big update for this popular game.