Why The Sims 4 Needs A New Game Pack Now More Than Ever

Excitement had risen among the fans of the Maxis Life Simulator series. Simsin relation to Rene's project And the series' progress However, some hopes were dashed when Electronic Arts recently detailed their official plans for the franchise moving forward. The Sims 5 It was clearly missing from the list. From the end of 2022, Rene's project It was expected to carry the franchise's torch into the future, but it seems there were some misunderstandings along the way that EA has now taken steps to fix. Due to these new developments and without planning for the next installment The Sims 4 Now, it's time for the developer to turn their attention to shaping their current landscape by adding more game packs. The Sims 4.




Considering that more than a decade has passed since then The Sims 4 For the first time, it was a reasonable expectation for EA to have a new title in the works and phase out the current game upon release. This is one of the reasons Rene's projectIt was considered that the declaration of confirmation was a code name The Sims 5. However, it turns out that Rene's project The developer's latest foray into the multiplayer scene is the heir apparent, of sorts, to its predecessors The Sims Online and The Sims Freeplay. Since Rene's project It is an independent experience and The Sims 5 Still not there, EA needs to make up for this absence with more comprehensive packages The Sims 4 soon

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Dress to Impress game mode can be great for Project Rene multiplayer

The addition of themed minigames in Project Rene could confirm the unconfirmed and leaked features of the mysterious project and facilitate the multiplayer mode.

Electronic Arts must pay attention to the finer details in The Sims 4


The theory that EA is working on the next installment in the series doesn't just stem from the ever-increasing timeline gap in the release date, or even post-basic speculation. Rene's project The leak was published in late 2022 and again last year. Much of the rationale for that lies in the fact that the developer has focused on mostly level mods over the past few years, releasing EPs and content packs with a regular amount. Game packs have been lagging behind in this process, and no new version has been released in the last two and a half years.

Some argue that EPs have replaced the need for game packs with six expansions since the last GP.werewolves) bringing whole new worlds to Simsalong with a series of unique scenarios. For example, the most recent EP added, life and death Added some flair to the Sim's afterlife and gave the option to follow the career of the Grim Reaper for players with morbid preferences. However, the main difference between Expansion and Game Packs lies in their level of thematic detail.


The thematic focus of game packs makes them a priority area in the future

Where expansions tend to introduce entirely new gameplay systems and a host of crafting/purchasing options, game packs stay focused on their niche. Have dinner outbrought the experience of restaurants as a case study The Sims 4including details such as regular day-to-day operations and wait staff management. With that in mind, it's disappointing that Electronic Arts hasn't revisited the category in so long. This could be due to the difference in pricing between EPs and GPs, with EPs costing significantly more on average, potentially explaining the latter position in the background. to give


However, since Rene's project It doesn't have a specific release date yet, and there are no specific plans for it The Sims 5Electronic Arts should change its strategy. Game packs were released annually before the inexplicable hiatus, and players need a constant infusion of new content more than ever as an incentive to keep playing. The Sims 4. The current expansion pack schedule of several packs per year is very helpful, but game packs could further highlight the developer's efforts. Building niches like cars, a long-requested feature, can do wonders with a top-down approach. The Sims 4making game packs a necessity in the Electronic Arts arsenal in the future.

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