Why Quantic Dream's QTEs might be perfect for Star Wars Eclipse?

star wars The past few years have been a very interesting journey with video games. It's been really reliable progress with Respawn's lately Star Wars Jedi: Fallen Order and Star Wars Jedi: Fallen Orderand meanwhile Star Wars Front and Star Wars Outlaws They have bowed. Star Wars Outlaws It was certainly better than the reception suggested, but players understandably and rightly have high expectations right now. star wars Games that come out of a middle pack.

That's why Star Wars: Knights of the Old RepublicReconstruction and Quantic Dream Star Wars Eclipse They have so many attractions—if and when any of them is released, it's sure to leave a crater in its wake. Star Wars Eclipse Specifically a huge question mark about exactly what it looks like, but with Detroit: Become Human As the latest title to be released, it makes sense that the design structure would be similar. Indeed, since Quantic Dream is known for its highly cinematic gameplay with high stakes in player branching decisions, eclipse It should accept this ethics and be equally high risk star wars adventure

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Star Wars Eclipse requires QTEs and dialogue with consequences

Now it is impossible to say how Star Wars Eclipse It will take shape until it finally launches. But, in the meantime, it's fair to assume that Quantic Dream relies heavily on its bread and butter. Quantic Dream's gameplay, which revolves around dialogue options and QTE commands, has generally been engaging, especially when such choices and actions are on a timer that expires regardless of dire consequences.

Gameplay in Star Wars Eclipse It can be very different and deviate completely from the traditional Quantic Dream formula, and yet, Quantic Dream all developers should allow themselves to enjoy its gameplay strengths, because they are so attractive and subtle. said, if Star Wars Eclipse Focusing exclusively on QTE, dialogue and exploration/exploration style, it's not afraid to make risky choices and actions as a pillar of its gameplay and narrative.

How lightsaber duels can capture QTEs

Unless Quantic Dream fundamentally changes how they approach gameplay altogether, it's entirely possible that Star Wars EclipseBilled as an “action-adventure” game, it may still feature lightsaber duels and blaster games exclusively in QTE. A dedicated combat system may generally be due to the standards and expectations created by star wars games, and yet there's no denying that a failed QTE that results in a lightsaber being detached would be an exciting way to play out the gameplay.

Quantic Dream has shown how fluidly it can craft branching narrative paths, and when the lightsabers are rattled, it's wonderful to see each and every twist on how that battle can lead to compelling character development. Characters in star wars A world like Anakin Skywalker and his son Luke have adorned themselves with artificial hands, and it can be incredible if one player's character is the same as another's. Going down the opposite fork paths seems unique.

That way, every time a lightsaber ignites, players are completely engrossed in the action, knowing that losing the battle can have huge consequences—if not for their playable character, and perhaps an NPC. Finally, it makes no sense for Quantic Dream to go with a star wars The game is expected to completely overhaul the gameplay design it's attached to, and there's no reason to have it anyway, when those features and systems can be exciting. eclipse.

Star Wars Eclipse tag page cover art



Publisher(s)

Lucasfilm games

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