Since the beginning of the Souls genre, FromSoftware has implemented multiple endings in each game to keep things fresh and encourage multiple playthroughs. The only problem is that many times these endings are very difficult to achieve.
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This list defines difficulty by how easy it is to miss the requirements for a particular finish, the amount of work required, and any other problems that arise along the way. Sometimes it comes in the form of an NPC questline that is easily messed up, or sometimes it's just awesome in-game.
7 Devil's Spirit – Good ending
Problems of global orientation
OpenCritic- Top Critic Ratings:92/100 Critics recommend:99%
- was published
- November 12, 2020
Satan's spirit Well known as the first game in the long line of venerable Souls games that FromSoftware created, it is often considered one of the hardest games with very unforgiving checkpoints and limited health items. It also introduces several iconic weapons to the series.

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However, the hardest ending, the Good Ending, isn't as difficult as later games. All the player has to do is beat the game normally, and then at the end, the player has to get away from the Maiden In Black and reject the power of The Old One. That makes for a good ending. It's a good thing it doesn't depend on global trends, or it would be much harder.
6 Dark Souls 2 – Leaving the throne
Collect the crowns
OpenCritic- Top Critic Ratings:88/100 Critics recommend:91%
Dark Souls 2 It's something of a black sheep in FromSoftware's catalog, but it still has a lot of die-hard fans who love it for everything it tries to change or innovate on, including its endings.
such as Satan's spirit, Dark Souls 2 It has two endings (as long as the player is on a newer patch or has the Scholar of the First Sin DLC). After defeating Nashandra and then defeating Aldia, the Scholar of the First Sin, players must simply walk away from the throne they've been chasing the entire game and head out into the world to try and find a new way to break the franchise's undead curse. to find
5 Dark Souls – Age Of Dark
Break the cycle
OpenCritic- Top Critic Ratings:84/100 Critics recommend:88%
- was published
- September 22, 2011
Although Dark Souls Not the first game in FromSoftware's series, it's the game that popularized the subgenre to unexpected heights that continue to this day. Like its predecessor Satan's spiritalso has two main endings, but the Age Of Dark ending is a bit more difficult than usual and requires strategy and the best weapons in the game.
Because it's quite easy to miss this ending. To reach the end of Age of Dark, players must defeat the boss of the Four Kings before placing the Lordvessel. This allows them to meet the serpent Kaathe, which allows the player to escape the flame at the end and begin the Dark Age.
4 Ring of Elden – Age of Stars
The usurpation of the very cosmos
OpenCritic- Top Critic Ratings:95/100 Critics recommend:98%
- was published
- February 25, 2022
Alden ring It's a huge game with an unprecedented number of possible endings, each with very different requirements. Although most have a quest line attached, none are more complicated than the ending of Age Of Stars.

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For this ending, players must follow Ranni's quest line to the end, stretching all the way across The Lands Between, fighting terrifying monsters like Astel, and killing a set of two fingers to become Rani's wife. It's a long process with many steps, sometimes requiring a guide to see through to the end, and also involves going through a lot of game bosses.
3 Bloodborne – The Beginning of Childhood
Born to an old man
OpenCritic- Top Critic Ratings:91/100 Critics recommend:98%
bloody It's considered FromSoftware's game to meaningfully iterate on the Souls formula, bringing home the potential of the entire subgenre through aggressive gameplay and a rogue gallery of fearsome bosses. It also innovated endings, offering two main endings and a third secret ending called Childhood's Beginning.
To reach this ending, players must consume three copies of the one-third cord item at once. These ropes are distributed throughout the game, sometimes as items, sometimes as rewards for quests, and the player is never shown that this is a possibility to pursue. Fortunately, there are more than three umbilical cords in the game, but there aren't many of them, so players must carefully plan which items to find and consume before the game ends.
2 Sekiro – Return
Journey to the West
OpenCritic- Top Critic Ratings:90/100 Critics recommend:96%
Sekiro: Shadows Die Twiceis a groundbreaking game in many ways, but perhaps none more so than the incredible and dynamic combat system that completely outshines the sometimes sluggish battles of previous Soulslike games. However, SkiroThe final and fourth ending, Return, is very difficult and requires a lot of work beyond defeating the game's incredible bosses.
In a nutshell, this ending involves beating the game, refusing to become a councilor, and following The Divine Child's lengthy questline found after the folding screen monkeys, which required fresh snake entrails and dried snake entrails to complete. . It's a long and involved process that eventually leads to Frozen Tears, which can be offered to Kuro at the end of the game.
1 Dark Souls 3 – Usurpation Of Fire
The end of it all
OpenCritic- Top Critic Ratings:90/100 Critics recommend:94%
Dark Souls 3 It was the unenviable task of completing one of the most impressive trilogies in the history of the game. For some, it does it well, for others, the game remains something of a disappointment. Regardless, the endings are notorious for being easily missed if you don't strictly follow a guide.
The worst is the end of the usurpation of fire. This includes finding Yoel of Londor (unacceptable), using his free level five times (unacceptable), finding Anri in the Halfway Castle (unacceptable), then finding Anri in the Catacombs (unacceptable), making sure that Horace He doesn't kill Anri by choice. Wrong dialogue choices, then finding Yuria and boring him with dialogue after Pope Sullivan, then performing the wedding. Each of these stages is easily missed and locked up if the player goes too far in the game, causing frustration if the player does not follow the guide carefully.

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