Key foods
- Director Naoki Hamaguchi is looking forward to working with the same team for a decade and hopes to use their expertise in future projects.
- The third installment of the Final Fantasy 7 Remake trilogy is in development with a sketched-out plot that focuses on the iconic airship Highwind.
Final Fantasy 7 Rebirth Director Naoki Hamaguchi has expressed how excited he is to have worked with the same team for the past decade and hopes to put their expertise to good use after the third installment of the remake. Naoki Hamaguchi is a longtime employee who has been with Square Enix since 2006, his most recent involvement Final Fantasy 7 Rebirthserves as its manager. He was also a main member of the team in the first episode Remake of Final Fantasy 7As a director and responsible for game programming and design. In this way, he with FF7 Rebuilding from scratch
particle for direct object Remake of Final Fantasy 7 The trilogy is coming to an end while the first part of the Final Fantasy 7 A remastered version was announced in 2015, development was very problematic and it didn't see a release until 2020. It was finally released in February 2024 to much acclaim. While there is no release window for the upcoming third installment, it is currently in active development rebirth Director Hamaguchi is excited to see where they will go next.
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Final Fantasy 7 Rebirth director's airship comments are good for part 3
The success of Final Fantasy 7 Rebirth sets the stage for Highwind, which is poised to redefine open world exploration in the final chapter of the trilogy.
Speaking to GamesRadar, Hamaguchi emphasizes the importance of how a team has worked over the past decade and hopes they can bring that knowledge to a new project. Final Fantasy 7 Part 3 of the remake he notes that he doesn't know if this next project could be the next numbering Final Fantasy game or a brand new project, but he's incredibly excited about what they can do. Hamaguchi was very grateful to be able to work on it Final Fantasy 7 Rebuilding with the same team for the last ten years, and it says how valuable it is to retain legacy talent.
Regarding the rate at which game studios are being closed and bought by companies like Sony and Microsoft, Hamaguchi points to the difficulties of trying to make technically demanding games without the experience base to support new teams, especially large-scale games. As such, he suggests these acquisitions are meant to attract people with a certain amount of experience to help support more inexperienced members of the industry during development.
While Final Fantasy 7 Remake Part 3The game plan is already drawn, the game is still far from release. Both producer Yoshinori Kitase and director Hamaguchi confirmed that the third game's story has been locked, marking the end of pre-production. The iconic Highwind airship will also feature heavily in Episode 3, giving players the freedom to fly around the map.