The best units for the Atlantean civilizations

Key foods

  • Citizens give the Atlanteans a resource advantage with their speed and independent aggregation.
  • Mormillo units are a versatile option for infantry due to their speed and champion upgrade potential.
  • Destroyer units are effective anti-building infantry that can quickly destroy enemy bases.



Hit strategy game Retelling the Age of Mythology It has excited fans of the original as well as new players. While many players have started learning (or re-learning) the game's civilizations with the campaign, which first highlights the Greek gods, the Atlantean civilization should be greatly feared.

Originally first introduced in DLC Age of mythologythe Atlantean civilization does not appear in the first campaign, they follow the Titans instead of the regular gods, and have offensive differences that can be made if smart players learn which units to focus on, both early and late game. can become advantages. This is a fantastic new blast from the past for strategy fans.


8 Citizens

A huge advantage

Age Of Mythology retelling of the citizen of Atlantis


  • Can be taught through the city center
  • Cost 85 food, 15 wood

Although every civilization has some type of peasant or worker, the Atlanteans have the crop-destroying worm in their citizens for several reasons. Citizens gather resources with more health and speed than normal villagers without the need for any extra locations or bull caravans like Norse. This makes them better and far more independent than the workers of any other civilization in the game. Starting with citizens at the beginning of each game gives Atlantis players a huge advantage in gathering resources.

Additionally, for added speed, citizens of Atlantis can be promoted to Champion. This gives them a better chance against enemies, especially legendary units, and gives them a faster time to collect and build, creating units that are a huge advantage to this civilization as a whole. Citizens should not be underestimated for their many intrinsic benefits.


7 Murmillo

Large standard infantry

The Age of Mythology Retelling Mormillo

  • Can be trained through military barracks
  • Cost 55 food, 30 gold

Each civilization also has a standard infantry unit that can be trained from the classical era. Mormillo is suitable for Atlanteans, but has several advantages. He is strong against all cavalry units, though not amazing, and is considered strong in close combat across the board, making him look like a Greek hoplite.

However, Mormillo units have several advantages over these other infantry units. Primarily in speed, where they are better than most infantry, and their ability – as many Atlantean soldiers have – to upgrade individuals to heroes. This gives them the opportunity to counter mythic units as well, making for a devastating overall unit that can work well as an individual despite being cheap to train in large numbers.


6 Cheiroballista

Amazing defensive siege

Age of Cheiroballista Retelling Mythology

  • Can be trained through the counter barracks
  • The price is 115 wood, 100 gold

Considered both a siege weapon and an archer, the Cheiroballista is an Atlantean unit that can really pack a punch against enemy soldiers. While most siege weapons find their strength primarily against buildings, the Cheiroballista can gorge infantry units and will be strong against individual archer units. Because it is relatively slow and weak against buildings, the Cheiroballista is mostly used as a super defensive weapon for the Atlanteans.


Supported by a few units of defensive infantry or cavalry, or behind a wall next to buildings that are capable of defense, the Cheiroballista makes an incredible weapon that will greatly frustrate opponents trying to attack the player. Removing an entire line of their infantry before they can take down the defensive walls will make their attack much less effective.

5 the destroyer

Human siege units

The Age of Mythology Retelling the Destroyers

  • Can be taught through the palace
  • Cost 70 food, 60 gold

There aren't many human soldier units in any civilization that are strong against buildings that are usually the domain of mythic units and siege weapons. However, the Destroyer unit, existing since the Heroic era, are infantry soldiers that are considered anti-building units. Instead of a squad of slow siege weapons, players can swoop in and out and destroy enemy buildings or entire bases, with squads of faster destroyers that can also be upgraded to champion.


The Destroyer unit is especially good for walking right into the enemy base and ignoring defending units due to the solid hack armor and amazing armor piercing stats they bring to the table. This helps make the Destroyer one of the most powerful building destroying units Retelling the Age of Mythologywithout even considering how players can support them with other units along the way.

4 Behemoth

Monster battering rams

The age of mythology retelling the great giants

  • Can be taught through temples
  • The cost of 300 meals, 20 fiors


Each civilization comes with powerful legendary units, and this isn't a particular advantage for Atlanteans over others, but players can still advance by using the right creatures. Players gain access to Behemoth by training under Rheia during the Age of Champions. A marching tank, the Behemoth is like a siege weapon, strong at destroying buildings, but has the advantage of having high armor, being strong against other units (except heroes) and having a lot of health.

Legendary units are expensive for a reason, and the Behemoth is Atlantis' strongest overall option for a legendary unit in the early or mid game. Retelling the Age of Mythology. It's not too much of a stretch to say that they are the best units in the entire game that perfectly encapsulates the mythology madness with units like these.

3 Fire extinguisher

Destructive siege unit

The age of mythology retelling the siphons of fire

  • It can be learned through temples
  • The price is 275 wood, 180 gold


The Atlantean civilization has some interesting options for siege units, from mythic units to human soldiers, but the Fire Siphon is the most destructive. Shaped like a box catapult but actually a ranged weapon that fires long-range destructive arrows, the Fire Siphon is slow-moving but an essential destructive force for taking down large enemy bases in the late game. Retelling the Age of Mythology scenarios

Fire Siphon is a great and powerful piece of equipment that isn't as weak or easy as some other siege weapons. Retelling the Age of MythologyBut if players want Fire Siphons to last longer than it takes to destroy a building, they still need to back it up with some other troops.

2 fanatic

Incredible overall soldier

The era of mythology retelling fanatics


  • Can be taught through the palace
  • Cost 75 food, 55 gold

The strongest overall human unit in Atlantean Civilization, maybe even the entire game, has to be the Fanatic. This infantry unit wields dual swords and can only be trained in the Age of Myth, but he is a fantastic piece of late-game equipment for the Atlanteans to destroy large enemy civilizations and armies.

This is because he starts with high attack, great bonuses against human soldiers, and in addition, there are upgrades he can get that allow him to attack for every hit point lost. get more This means that even when the Fanatic gets the better of it, it can deal massive damage to enemies in exchange for taking him down, and when many of them come together, it can wipe out entire armies. Not to mention that like other Atlantean units, players can upgrade Fanatics to Champions, making them even more devastating and dangerous to legendary units as they already are to all humans.


1 Santimanus

One man army

The Age of Saint Manos Retelling Mythology

  • It can be learned through temples
  • The price is 300 gold, 25 favors

Perhaps the most destructive Mythic unit in the game, the Centimanus is a multi-armed warrior available when players worship Helios in the Age of Myth. He is a very useful tool in the late game, with his special attack providing real earthquakes that will throw nearby enemies and make them vulnerable to attack. This makes Centimanus a devastating part of the army.

But even alone it should not be underestimated. Except against heroes, he wins most of the time against other units and is also strong against buildings. He's a complete unit, and a few of these guys trained together can cut through most enemy forces that don't contain a large number of heroes ready to stop them, which is often a problem for the Egyptians.


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