Delta Force A wide selection of firearms is available, including more than a dozen assault rifles. Every weapon in the game is somewhat viable, but as always, there are some outliers that are noticeably better than others.
Choosing the right assault rifle for this job can be a bit confusing, especially since most weapons perform similarly in terms of stopping power. Here are seven of the best assault rifles in the game to date, in no particular order and with both main game modes in mind. Delta Force. These were specifically chosen with ease of use in mind.

related
Delta Force: How to Unlock Hackclaw
Hackclaw is an interesting Recon Operator that can be useful in many situations. Here's how to unlock him in Delta Force.
M4A1
Suggested construction |
|
---|---|
slot |
Attached |
barrel |
Standard AR Trench combination |
muzzle |
Sand storm vertical compensator |
preventer |
RK-0 Foregrip |
Magazine |
Polymer mags with mag mount |
Rear handle |
Assault rear handle |
stock |
The main stock of the invasion |
a light |
every |
The M4A1 is a good assault rifle that is good for close range. With a little modification, this weapon can become an absolute beast in both medium range and extreme CQB. Longer barrel options can increase the M4A1's effectiveness out to 50 meters, while high handling structures can increase the rifle's rate of fire and accuracy to SMG levels.
It's hard to go wrong with any setup using the M4A1. Even the most cursed creations can work with this weapon. It does have a bit of a skill curve though, so it may take some getting used to before you can be effective with this gun.
CAR-15/AKS-74
Suggested construction (CAR-15) |
|
---|---|
slot |
Attached |
barrel |
AR Gabriel Long Barrel |
muzzle |
Sand storm vertical compensator |
preventer |
K1 Elite beveled grip |
Magazine |
Polymag with mag mount |
Rear handle |
Assault rear handle |
stock |
416 light stock |
a light |
every |
Proposed construction (AKS-74) |
|
slot |
Attached |
upper arm protector |
AKS-74 upper rail |
Lower arm guard |
AKS-74 lower rail |
muzzle |
Bastion horizontal compensator |
preventer |
Handstop Prism CR |
Magazine |
Polymer mag with mag mount |
Rear handle |
RK-3 |
stock |
Stock AK-19 |
a light |
every |
These may be considered level one Delta Force Weapons for both combat and operational modes, but they stand as one of the best assault rifles in the game in terms of consistency. Both the CAR-15 and AKS-74 are very forgiving weapons to use and are well suited for close range engagements thanks to respectable damage output and excellent recoil control.
The reason these weapons are listed together is because they function largely the same, with the main differences between each being the amount of damage per shot and the rate of fire. The AK is slightly better at longer ranges due to the higher base damage that negates the damage, while the CAR is stronger up close thanks to its fire rate.

related
8 beginner tips for Delta Force
These beginner tips should help newcomers to Delta Force make sure they don't get overwhelmed and left behind when they first jump in.
SCAR-H
Suggested construction |
|
---|---|
slot |
Attached |
barrel |
Too long barrel |
muzzle |
Sand storm vertical compensator |
preventer |
Angled Combat Grip RK-0 Foregrip/X25U |
Rear handle |
Assault rear handle |
stock |
UR Spec Ops |
a light |
every |
The SCAR-H is one of the best assault rifles for players looking for something that hits hard at medium close ranges. This rifle may have a slow rate of fire, but its relatively consistent recoil and firing patterns make it a deadly choice, especially for engineers in combat mode.
Like other combat rifles, the SCAR-H in Delta Force It is better built for engagement at 30 meters range. It's very easy to control when firing at close range, and has the same optimal TTK value as most other rapid-fire guns, meaning it can hold its own against the other weapons on this list in CQB. players can take their shots).
QBZ95-1
Suggested construction |
|
---|---|
slot |
Attached |
hand guard |
Longbow Platform Kit |
barrel |
Longbow barrel combination |
muzzle |
Bastion horizontal compensator |
preventer |
Secret order Bevel Foregrip |
Rear handle |
D-2 shooter |
cheek pad |
QBZ cheek pad |
a light |
Any (magnification preferred) |
The QBZ-95 may not seem special at first, especially compared to the weapons above. The optimal TTK value is slightly longer (0.4s) than the others (0.3s), but it makes up for it with very easy control in full auto. This feature makes the QBZ-95 a prime candidate for mid-range shooting using magnified optics.
There is a bit of an investment before the QBZ-95 can convert to a 3x range laser beam, but players who love to sit behind cover and pick off targets will have a lot of fun with this rifle.

related
Delta Force: All Operators (and How to Use Them)
Here's a complete list of playable operators in Delta Force, including a breakdown of their abilities and tips on how to use them.
August
Suggested construction |
|
---|---|
slot |
Attached |
barrel |
AUG Vanguard |
muzzle |
Sand storm vertical compensator |
preventer |
RK-0 Foregrip |
stock |
AUG Stock Pad |
cheek pad |
Universal cheek pad |
a light |
Any (magnification preferred) |
The AUG is very similar to the QBZ95-1 – it's a fast-firing rifle that's good for longer ranges because of its stability, though it's a bit harder to control in long-range shots. This gun kicks hard to the right, but with the right attachments, players can significantly lower their kick, especially if they calibrate their attachments.
One of the main weaknesses of the AUG is its damage per shot, which is only 20. This means that if the target has no armor or extra health, it will take 5 body shots to take it down. This encourages players to fire the weapon in bursts or aim for the head at long range. The AUG will be a little awkward to use at first, but once you get the hang of it, it's a smooth-shooting rifle that's fairly consistent.
Type-191
Suggested construction |
|
---|---|
slot |
Attached |
barrel |
Tactical Leviathan Type-191 |
gas block |
Type-191 high flow gas regulator |
muzzle |
Bastion horizontal compensator |
preventer |
Secret order Bevel Foregrip |
Rear handle |
A new type of samurai |
stock |
UR Spec Ops |
a light |
Any (magnification preferred) |
The Type-191 is undoubtedly the best assault rifle in the game. Its basic configuration works similar to the M4A1, but what makes this weapon special is its special gas block connection that increases its rate of fire. Equipped with this attachment, the QBZ-191 achieves an optimal TTK of 0.2 seconds with only body shots, making it the fastest assault rifle in the world. Delta Force.
To make matters better, the gun shoots very smoothly with little vertical recoil and a slight right-side kick. It's 3x (if not better) the QBZ95-1 in mid-range accuracy and reliability, but it's also deadly up close.