The Assassin's Creed Shadows team is full of first-time game developers

Key foods

  • About half of the Assassin's Creed Shadows team are new to game development.
  • The game received backlash from its heroes and was delayed due to the poor reception of Star Wars Outlaws.
  • Despite internal concerns, the executive producer remains confident that Shadows will be as successful as his previous projects.



About half of the team behind Assassin's Creed Shadows had never made a game before. This is said by Marc-Alexis Côté, executive producer of the series.

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Shadows was previously delayed until 2025.

During the XDS24 Fireside Keynote, Cote shared details about the current team makeup and development of Assassin's Creed Shadows.


The Assassin's Creed Shadows team is full of youngsters

Shadows and historical accuracy of Assassin's Creed

It's been a bit of a rocky development cycle for Assassin's Creed Shadows. Despite “very strong” pre-orders, backlash from a vocal minority about the game's heroes continues, prompting members of the development team to speak out. The release of Star Wars Outlaws didn't help Shadows' fortunes either, as the game's poor reception meant that the latest Assassin's Creed title was delayed just two months before release.


Now, during a keynote speech, as spotted by The Outerhaven, the show's executive producer has spoken about the team and its vision for the game.

“I've noticed since the pandemic, we have a lot of young people on our teams. Experience has decreased globally. Probably half of the team making Assassin's Creed is making a game for the first time,” he said.

Probably half the team making Assassin's Creed is making a game for the first time.

While Kote would never outright state that this caused problems in the development of Assassin's Creed Shadows, he did share that it meant that internal perceptions of the game were skewed.

“You have to explain to them that even though they're playing the game right now, and they think it's the worst they've ever seen, it's going to be okay. We're going to get there. I've been there. A leader. ”


Côté points to the fact that while Shadows may be rough right now, things tend to click when it comes to launch.

I remember the first time I played Assassin's Creed. It was July, the game was shipping in October. I thought, 'There's no way I'm going to submit this game,' then it got a 91 on Metacritic.”

With a little less than three months to go, we're in the same timeframe that Cote was working on with the aforementioned Assassin's Creed title. This means that, all going well, the industry veteran is still confident in the product he and his team are producing.

AssassinsCreedShadowsCoverArt

Assassin's Creed Shadows

Experience an epic historical action-adventure story set in feudal Japan! Become a deadly shinobi assassin and a legendary powerful samurai as you explore a beautiful open world in a time of chaos. Switch seamlessly between two unlikely allies as you discover their shared destiny. Master complementary game styles, create your own shinobi league, customize your hideout and usher in a new era for Japan.

• Explore the captivating open world of feudal Japan, from picturesque castle towns and bustling harbors to peaceful shrines and war-torn landscapes. Adventure through unpredictable weather, changing seasons, and responsive environments.
• Become Nao, a shinobi assassin, and Yasuke, a legendary samurai, as you experience their riveting stories and master their complementary playstyles. As Naoe, use stealth to avoid detection and agility to confuse your enemies. As Yasuke, strike your enemies with precision and deadly power. Unlock new skills, equipment and advancements for each character independently.
• Turn information into your weapon as you explore the world and build your own spy network to keep your eyes and ears in different spots hunting your next target. Along the way, recruit new allies with unique abilities to help you complete your missions.
• Create a fully customizable hideout for your growing shinobi league by training your crew, crafting new gear, interacting with key characters, and choosing your base's layout, decorations, and accessories.

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