Hollow Knight: Silksong It is a game that fans have been waiting for a long time. To date, it is very predicted and those who continue to believe in its final publication have been rewarded. Recently, cherry team update about SilkSaying that the progress of the game is progressing and marketed in the future. This has reduced the concerns of fans, but there are still few. If the cherry team wants to make sure that its long -term project is successful, there is a feature of the game that the developer can focus on.
SilkPredecessor, Hollow KnightDue to its high quality narrative and gameplay, it was largely popular. It was clear how much work was dedicated to the software platform mechanics and its surface design. The cherry team should do this for the sequel. Focusing time and trying on that aspect well could help Silk Get to the larger heights than the previous game, and maybe even beyond that. If done right, it can even set a standard for future metroidvanias about what should be.

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The status of the Hollow Knight characters that leads to Silksong
There are many memorable characters in Hollow Knight actors, but only some of them have the chance to return to the anticipated sequence.
How Silksong can make your platform spectacular and attractive
Given that the next game of the Cherry team is expected to have a much larger map with a more acrobatic character, the platform sequence is expected to surpass what fans have experienced. Hollow KnightHuman beings will definitely be what we have to wait, because it is likely to happen. But about how Silk Can climb the main platform, there are a few things that can do:
- Silk It can improve in the previous game pogoing technique by adding new mechanics, such as Hornet, which is capable of floating moment by moment, enables a more creative design that can rotate around these new maneuvers.
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This game can have more areas that are more vertical instead of horizontally, emphasizing the heights that can be achieved in the software platform and may even provide an advanced problem.
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Hornet can be something like Hollow KnightKing's wings, but instead of 1 extra jump, it provides 2 or more and provides more software bed opportunities
The cherry team may already have ideas like this, and players can only wait to see if they have been implemented. Regardless of this, it is likely that the developer has considered the best ways to ensure the design of a hard, unique, fair and satisfying comet, and will make the game more expected.
What Silksong could do with its platforms that Hollow Knight did not do
Silk It can be creative with its software platform, and one of the ways he can do is by doing something that his predecessors haven't done: giving the players an automatic scrolling sequence. Putting in situations involving a slow punch camera that shows how and when a person reaches the ultimate goal can add danger and excitement levels that are not found when jumping from a safe point to another. As long as they are playing properly during the game and not too long they can eventually be excellent platform sections that can improve quality. SilkHuman
While there are so many things you should expect from Hollow Knight: SilksongOne thing fans can be sure that a cherry team focuses a lot on the game platform. Clearly, the developer did this with his previous game, and doing so will only be reasonable for the sequel.



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Schmidt
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Team cherry
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Team cherry