Key foods
- Bloober Team has released an update to fix PS5 Pro graphics glitches in the Silent Hill 2 remake.
- Several triple-A titles, including Call of Duty and Marvel's Spider-Man, experienced graphical issues on the PS5 Pro.
- Patch 1.06 for Silent Hill 2 on PS5 Pro addresses various graphical bugs and gameplay improvements.
Silent Hill 2 Developer Bloober Team has released a brand new update for Remastered 2024 that aims to fix major issues on both PlayStation 5 and PC, the most notable of which is the graphics glitches on the PS5 Pro. While Sony's new flagship console promises a better visual experience for many triple titles such as Silent Hill 2, Call of Duty: Black Ops 6, Marvel's Spider-ManWhat's more, a large number of gamers have been experiencing various graphics issues since the Pro was launched earlier this month.
Along with a variety of other massive titles, Remake 2024 Silent Hill 2 Experienced severe graphics issues on PS5 Pro. While the Bloober team's remake of the Konami classic has been praised by critics and players alike, the PS5 Pro community was disappointed after discovering numerous graphical issues such as glowing shadows and flickering reflections. In a new YouTube video, the Digital Foundry team noted that there was an “obvious issue” with its PSSR implementation that ultimately led to a better experience on the base PS5. Fortunately, a new patch seems to have fixed these issues for pro users.

related
The Silent Hill 2 remake ups the ante for Resident Evil 9 with its rumored open world
With RE9 rumored to be open-world, Silent Hill 2's more claustrophobic approach poses a challenge to its rival.
Bloober Team has officially released a new patch update for it Silent Hill 2 On November 22nd, with patch 1.06 it is now available to download for PlayStation 5 and PC via Steam. While there are plenty of fixes for both the console and PC versions of the game, this is the PS5 Pro version. Silent Hill 2 which will probably benefit the most from the latest update. According to the official patch notes, which you can see later in this article, Bloober's team has “fixed some graphical bugs for the PlayStation 5 Pro.” It's currently unclear how much the November 22nd update will bring, but hopefully players will find fewer texture issues on the new console after downloading and installing patch 1.06.
While today's update is great news for Silent Hill 2 Fans, this isn't the only title in the trilogy to have problems updating Sony's mid-generation console. Call of Duty: Black Ops 6 Players are also reporting graphical glitches on the PS5 Pro where textures are glowing when the game is in 60 FPS mode. Even some PlayStation first-person titles, such as Marvel's Spider-Man It has been reported that they are experiencing similar issues and many are speculating that the PSSR feature of the console is the main cause. PSSR, which stands for PlayStation Spectral Super Resolution, uses machine learning to improve image resolution while maintaining the same performance, according to Sony, allowing for “super sharp image transparency,” but it appears to cause It creates a wide range of problems. For console
The console itself has been a controversial addition to the PlayStation 5 family, and while many developers have opted to support it with new patches, CD Projekt Red recently confirmed that it won't be releasing a PS5 Pro patch. Cyberpunk 2077its very popular open-world action-RPG. However, there are a wide range of other titles that are rolling out PS5 Pro updates, including God of War Ragnarok, Alan Wick 2, The legacy of Hogwartsand many more.
Silent Hill 2 patch notes for the November update
PlayStation 5
Technology
- Fixed bug in counting trophies
- Fixed some graphic problems of PlayStation 5 Pro
Gameplay
- Fixed door markers on Brookhaven Hospital map
- Improved navigation points and fixed an issue where enemies could get stuck
- Fixed an audio glitch in Toluca Prison's bull section
- Fixed minor blocking in Labyrinth (player was unable to exit either side of the Labyrinth after receiving the map)
- Fixed map marker for Boar in Toluca Prison
- Fixed map marker west of Southville
- Bug fixes in Maria navigation
- Fixed an issue where some of Maria's lines would be repeated multiple times.
- Fixed an issue where the final boss was missing and a movement bug
- Fixed an issue where mannequins would get stuck in ambush mode
- Fixed interactions with items that were hard to get
- Improved boss animations
- Added a guide to pick up the plate in the final puzzle of Toluca Prison
- Fixed translation issue when changing difficulty during gameplay
- Fixed wall animation during Abstract Daddy fight based on user feedback
- Fixed an issue where the game would not progress after a cutscene when using low FPS.
- Fixed an issue blocking progress in Brookhaven Hospital
- Fixed some issues with lights in Southvale East at night.
- Fixed mannequin physics problem
- Fixed other minor issues with objects, collision detection, typos, lighting, rendering, and loading.
steam
Technology
- Fixed an issue that caused interference between game saves and controller vibration
- Improved mouse sensitivity range and value distance
- Fixed bugs related to mouse input
- Fixed bug when using the controller
Gameplay
- Fixed door markers on Brookhaven Hospital map
- Improved navigation points and fixed an issue where enemies could get stuck
- Fixed an audio glitch in Toluca Prison's bull section
- Fixed minor blocking in Labyrinth (player was unable to exit either side of the Labyrinth after receiving the map)
- Fixed map marker for Boar in Toluca Prison
- Fixed map marker west of Southville
- Bug fixes in Maria navigation
- Fixed an issue where some of Maria's lines would be repeated multiple times.
- Fixed an issue where the final boss was missing and a movement bug
- Fixed an issue where mannequins would get stuck in ambush mode
- Fixed interactions with items that were hard to get
- Improved boss animations
- Added a guide to pick up the plate in the final puzzle of Toluca Prison
- Fixed translation issue when changing difficulty during gameplay
- Fixed wall animation during Abstract Daddy fight based on user feedback
- Fixed an issue where the game would not progress after a cutscene when using low FPS.
- Fixed an issue blocking progress in Brookhaven Hospital
- Fixed some issues with lights in Southvale East at night.
- Fixed mannequin physics problem
- Fixed other minor issues with objects, collision detection, typos, lighting, rendering, and loading.