ODDRooM's transparent dream theme has unlimited potential

ODD team ODDRooM An agile and fast-paced first-person shooter that focuses on navigation, quick thinking, and most importantly, keeping players guessing. Its premise lends itself well to achieving each of these goals: ODDRooM involves players battling through a series of lucid dreams that contain just about any environment or creature the developers could dream up. For a small but creatively rich studio like TeamODD, using dreams as the basis for a first-person shooter is an idea worth pursuing.

In an interview with Game Rant, developers TeamODD discussed the team's initial reasoning for choosing dreams as a creative framework and the benefits it brings to the table. In particular, these isolated dreams gave the developers unparalleled freedom to explore a wide range of ideas, resulting in a unique standalone game that offers dozens of scenarios that would otherwise never be possible in Similar titles were not seen.

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Anything can happen in the lucid dream levels of ODDRooM

As a small studio of four developers, TeamODD faces a similar challenge that many of the best indie games in recent memory have struggled with. Limited manpower and resources require outstanding ideas and innovations, as the team cannot rely on big-budget cinematic sequences, gigantic open worlds, and A-list voice actors to draw crowds. TeamODD says that working with dreams creates a creative atmosphere in the studio that leads to unique ideas.

We believed that the unlimited concept of “dream” allowed our developers to come up with more ideas, and since there was no real concept to guide them, they could communicate and develop freely. For example, a plane crash, a medieval castle, a rooftop battle, and other gameplay environments not often found in realistic or sci-fi FPS games. You've probably dreamed of falling from a great height, traveling back in time, and ending up in a place you know but don't know where it is. ODDRooM is a dream world.

Even the best first-person shooters are limited by their themes, realistic tactical shooters with real-world weapons or sci-fi shooters like fate It needs internal integrity to remain credible. Since dreams are largely unbelievable, it is the only rule ODDRooM It should be observed that there are no rules. Anything can appear in a dream, and TeamODD's options are only limited by the developers' imaginations.

ODDRooM's Enemy Variety has no limit

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This leads to a dizzying variety of sequences behind each door ODDRooMThe center area of ​​the mansion. One dream might see players in a cartoonish dreamscape battling terrifying monsters, while another might see them in a realistic-looking dungeon being chased by a giant rabbit. they become Additionally, many of these sequences were inspired by common dream scenarios such as being trapped in a falling plane. TeamODD notes that these environments can vary based on theme, size, and even how the surface is visually displayed. One dream might be set in a small dungeon, while another has players overlooking a massive futuristic cyberpunk cityscape.

Each room has a different atmosphere and structure, such as a fairy tale world, a futuristic city or a dark nightmare. You will experience different battles in each stage. At first, only one door opens, but clearing a room unlocks other doors and you can gradually challenge more stages. As the number of rooms increases, the level of difficulty increases, but on the other hand, the number of CatCoins you can earn also increases, allowing you to grow faster.

This creative freedom extends to it as well ODDRooMA collection of enemies ODDRooMThe gameplay trailer showed creatures similar to Living Jars Alden ringwhile the other enemies ranged from weird and cute to downright terrifying. Even the greatest games are predictable because of their consistent themes, but ODDRooM Looking for a game that never loses the element of surprise.

ODDRooM It is currently being developed for PC.

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