Monster Hunter Wilds developers discuss adding 15th “all-time” weapon

Key foods

  • Monster Hunter Wilds won't have a 15th weapon type, but that's something Capcom has been talking about regularly.
  • Adding a new weapon type that immediately equaled the complexity of the existing archetypes would be “a very difficult task.”
  • The team prefers to allocate its resources elsewhere.



Monster Hunter Wilds is the sixth main entry in Capcom's popular series. Each consecutive installment in the Monster Hunter series is instantly recognizable. The series has a distinct style and Capcom knows what Monster Hunter fans enjoy and want to see. While each new release brings many fresh and innovative ideas to the series, one aspect of Monster Hunter that remains largely intact is the variety of secret weapons.

Monster Hunter currently has fourteen weapon types, with Monster Hunter 4 (2013) being the latest entry in the main line to add new ones: the charge blade and the bug glaive. In an interview with Italian media outlet Multiplayer.it (seen by GamesRadar+), executive art director Kaname Fujioka and series producer Ryuzo Tsujimoto asked if the team had considered adding new weapons to Monster Hunter over the past decade. No, it was asked. The following answer was machine translated by Google, so there may be inaccuracies.


“The truth is, we talk about it all the time… we've never given up on the idea of ​​adding new weapon archetypes, we just haven't done it recently in the last couple of years,” Fujioka replied. [games]. The truth is, we have a lot of ideas accumulated over the years about what weapons we can add. “We always think that a new weapon can add to the gameplay without overly overlapping existing weapons, without offering a similar experience.”


a “very difficult task”

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Sujimoto echoed his colleague, saying that each of the fourteen existing weapons has become so complex that it would be difficult to add a new weapon built to the same level as its counterparts: “Over the years, we've developed fourteen existing weapons into We have developed so much that each one of them has a very deep combat system and is capable of doing very exciting things.”

“Now, achieving a high level of mastery over just one of them has become such a complex task that it would be very difficult to invent a new category that could immediately be on par with the 'legacy' types. If we think about the last one. Two copies , they also had ten years of evolution, so it's harder to think deeply enough about the design.”

The team is capable of doing this, but Tsujimoto also explains that it's a matter of resource allocation. As he said, adding a new type of weapon is “very difficult” and requires a significant investment of time and resources. As it is, the team would rather spend those resources elsewhere.


Monster Hunter Wilds will be released on February 28, 2025 for PlayStation 5, Xbox Series X/S, and PC.

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