Horizon Zero Dawn Remastered is getting a new update for PC

Key foods

  • Horizon Zero Dawn Remastered's new update fixes bugs and improves performance on PC.
  • Patch 1.1.42.0 improves sound levels and controller support.
  • This update also fixes a crash related to mouse and keyboard controls.



Horizon Zero Dawn Remastered Players on Steam and the Epic Games Store have a new update to download that appears to fix bugs and improve overall performance. While this patch lacks new content, it should help Horizon Zero Dawn Remastered Run more smoothly on the computer.

While Horizon Zero Dawn Remastered Controversial, the 2017 remaster of the game from Nixxes Software and Guerrilla Games brought various visual improvements compared to the original. As a result, some fans have upgraded, while others are using the new version of the game to check out Aloy's adventure for the first time. Despite some issues on PC at launch, the developers have been looking to improve the experience through updates to it Horizon Zero Dawn Remastered. A new patch was recently installed.


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How to import old save files into Horizon Zero Dawn Remastered

Players upgrading to Horizon Zero Dawn Remastered can import their old save files from the original to continue their journey.

Known as Patch 1.1.42.0, this latest update is available for the Steam and Epic Games Store versions on PC. This patch primarily focuses on fixing several issues and improving stability and performance. In particular, pre-rendered cutscenes that play at various points in the game now have audio levels adjusted to better match gameplay. Additionally, this new update improves Steam input. However, some issues remain and players are advised to disable Steam Input for supported controllers until further fixes are made.


Beyond these changes, the Nixxes and Guerrilla Games teams have addressed other issues based on player feedback. For example, a crash caused by setting keyboard and mouse controls has been fixed. Additionally, other issues such as flickering shadows in the meridian at ultra-wide resolutions and HUD marker rendering issues were fixed. The patch notes also mentioned overall performance and stability improvements in Patch 1.1.42.0, potentially providing a smoother gaming experience.

While the patch should improve the overall experience on PC, PlayStation gamers who have purchased a PS5 Pro also benefited from improved performance. With the launch of a more powerful console, players will have new PS5 Pro enhancements for many games including Horizon Zero Dawn Remastered. According to Sony, the game will use PS5 Pro hardware to display better visuals compared to the standard PS5.


It will be interesting to see what other updates roll out Horizon Zero Dawn Remastered In the coming weeks on both PC and console. In the latest patch notes from Nixxes and Guerrilla Games, the developers have said that they are relying on player reports to help fix issues you may encounter in the game. We hope this continued feedback will help fix any bugs for players who may still be experiencing issues while playing the game. Horizon Zero Dawn Remastered on the computer


Horizon Zero Dawn Remastered PC – Patch Notes (1.1.42.0)

  • Pre-rendered cutscenes now have the same audio volume as the game.
  • Steam input improvements*.
  • Fixed an issue that could occur for some players when setting mouse and keyboard controls.
  • Fixed a bug that could cause shadows in the meridian to disappear and/or flicker when playing at ultra-wide resolutions.
  • HUD markers for targets now render correctly when using custom field of view settings.
  • Fixed a bug that could cause a bow to appear floating in a cinematic.
  • Various user interface improvements
  • Improve performance
  • Improved stability


* We are aware of issues players are reporting when using controllers with Steam input enabled. This update includes improvements and the team is working on additional updates to fully address the reported issues. As a workaround, while we work on the update, we recommend disabling Steam Input when using supported controllers.

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