Diablo 4 Vessel of Hatred's Nahantu gets good with a high cost promise

Diablo 4 After a bit of a disappointment at launch, it's paying for its sins, slowly rolling out updates to improve the game via developer Campfire Chats to discuss feedback and future plans, culminating in the release of Vessel of Hatred. While Vessel of Hatred may not be the best Diablo The expansion in this series does a lot of things right, from adding Diablo 4The best class yet in the Spiritborn format with tons of gameplay upgrades and new additions. However, while the DLC delivers on its promise to improve its open world, it falls short in the next turn.




when Diablo 4 One of the biggest complaints about Sanctuary when it first launched was that it felt empty and boring to get through, both because there was nothing to do between missions or dungeons and because it felt like a slog. It is without mount. Blizzard eventually addressed these issues in the base game, so Vessel of Hatred had a lot riding on its shoulders before release. Unfortunately, while Nahanto is a great area to explore and more than makes up for the “empty open world” problem, it creates the opposite obstacle.

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How Diablo 4: Vessel of Hatred's Nahantu makes up for Sanctuary's shortcomings


Why Diablo 4's Nahantu is a good starting place for new playthroughs

If players explore Nahanto while doing main story missions Diablo 4In the Vessel of Hatred campaign, the area can be much larger and more lively than the rest of Sanctuary. Between several new Dungeons, all featuring exclusive aspects of Spiritborn that players won't unlock in their first game, and narrow paths full of enemies, there's never a dull moment in Blizzard's action RPG. Nahanto is a great place to spend the beginning of a new story, and it's hardly as empty as the Sanctuary areas of the base game.

This is great for first timers as players can feel immersed in the game and always have something to do or new loot to chase, which is more generous in expansion than the base game at launch. Dungeons can be challenging at first Diablo 4Chapter 6, because players don't have a lot of gear and other unlocked elements to level up their builds. Likewise, questing isn't necessarily the same as getting from point A to B in a wasteland, and the addition of Mercenary quests helps a lot in that regard.


Diablo 4 Vessel of Hatred's Nahantu is a double-edged sword for advancement

However, Nahanto falls short in later games or even in the endgame, as the area is so full of enemies that gradually get stronger (both thanks to Diablo 4new difficulty options and level ups) that can be very annoying to get through. It still offers plenty of elite encounters and monster sets if players are looking for it, but otherwise, traversing the area to get anywhere can be more of a chore than anything else. Players may be constantly dismounted, and navigating the narrow paths that were initially engaging can become a frustrating experience when surrounded by aggressive monsters.


It also takes away some of the beauty of Nahanto, a more colorful area Diablo 4 That could be peaceful outside of mainstream social hubs, but it really isn't. While that's the nature of ARPGs, Nahanto solves Sanctuary's biggest problem at launch with the opposite approach, which ends up creating a different problem for players. With a campaign that is certainly not satisfactory after that Diablo 4A great story centered around Lilith, a season 6 mechanic that can leave a bitter taste in the mouth, and hidden shrines that do little compared to the base game, Nahanto's shortcomings could be one of the reasons why The person eventually quits the game. After a game or two

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