Sir Alain, the lion's paw is one of the legendary creatures Magic: The Gathering's Foundations Set This card is not new to Foundations and was originally released in the Throne of Eldraine set in 2019, but was included in the Starter Foundations set. With Foundations being a deck for beginners, Sy Alin, The Lion's Claw is a great first Commander for those looking to dip their toes into the Commander format.
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Sir Alain, Lion's Claw is a very simple white mono commander. There are no flashy or complicated effects on Garlic Allin, making it easy to understand how it works. Despite its simplicity, you can do a lot of damage with a Sir Aline deck.
Decklist
Commander: Sir Alain, Lion's Paw |
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San Elspeth's hero |
Adeline, brilliant catar |
Ancient gold dragon |
Benalish Marshall |
The boss driver |
Elsh Noren, the great snobbery |
Amria Angel |
Lasting innocence |
Heliod's Bible |
Mir Tala |
Champion of Bladehold |
jack rabbit |
White Orchid Knight |
Leon Warleader |
Moonlight Cavalry |
Lord of the Mistmoors |
Prova Legion of Steel |
Honorable Hoplite |
Rumor collector |
Security Squadron |
Guardian of the soul |
Guardian of the soul |
Priest Stitch |
Ultramarines Honor Guard |
Warren Warleader |
crisis of conscience |
Final glory |
Gift of real estate |
jump to it |
Calculation hours |
Increase dedication |
Military coup |
Release the dogs |
Call the copper jackets |
A generous gift |
big crescendo |
Path of exile |
Secure waste |
Swords into ploughshares |
The peak of the white sun |
commander's area |
Hollow Fountain |
Heraldic banner |
Horn of Gondor |
Idol of oblivion |
Oktra monument |
Pearl medallion |
skull clamp |
Heliod spear |
Sword of the Animist |
Babylon the passerby |
The talent of the janitor |
The Cathar Crusade |
court of grace |
Heliod's dictation |
divine meeting |
Doll shop // Chinese gallery |
Flidar retreat |
Flowering white tree |
The force of virtue |
Magnificent song |
The honor of the pure |
Inspirational leader |
Intangible virtue |
The virtue of loyalty |
Ardenval Castle |
Minas Tirith |
x31 plain |
war room |
Deck list including 24 creatures, eight spells, seven instants, 11 artifacts, 14 enchantments, and 34 land. Most of the deck consists of cards that create tokens or increase the stats of your creatures.
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Key cards
Sir Alain, Lion's Paw
Sir Alain, Lion's Paw It is the deck commander and gives you a minor buff whenever it attacks your creatures. you It must be placed in the path of damage to dispel the effectbut its first hit will help win most battles thanks to a decent statline.
You don't need Sir Aline on the battlefield for your deck to function. Great card, but your commander not being on the battlefield doesn't make or break the deck. Syr Alin is one of the ways you try for late game damage.
Divine pilgrimage
The deck generates a large number of tokens and Divine pilgrimage It turns those tokens into much better things. Unlike (usually) 1/1 tokens, they become 4/4 tokens on the fly.. particle for direct object The sign of the creature is replaced by the sign of the angelso you cannot keep the same existing type as the main token.
Divine pilgrimage is replaced
everyone
Tokens generated under your control. So if you make multiple tokens on the same turn, they all come in as a 4/4 Angel.
particle for direct object The power of Divine Visit comes from cards that can continuously generate available tokens So you always build a 4/4 angel every turn (if not more). The Divine Visitation token is better than most token generators in the deck, making it something you want on the battlefield as quickly as possible.
pearl medal
Although the effect is not exciting, pearl medal It is one of the most useful cards in the deck. pearl medal Discounts all your white spells by one manawhich makes it easier to cast any spells in the deck since almost all the cards are white.
White mono can fight rampingso it can be difficult to cast your spells with higher mana values. There aren't really any easy ways to get lands into your battlefield, so The Pearl Medallion is your main way around the ramp problem.
Parva from the Steel Legion
Prova Legion of Steel It is one of the best token support cards and keeps them safer during your turn. +1/+4 stat boost is fantastic, Because it becomes much harder to eliminate them in battleespecially if you also have other stat boost cards to stack the effects.
In addition to increasing statistics, Prava of the Steel Legion can make tokens themselves If you have mana to add to its effect. Creating a 1/1 Soldier token can be done with instant speed, so If you don't need to keep mana in the end phase before the turn, you can convert that unused mana into tokens..
Moonlight Cavalry
Moonlight Cavalry The main way to close your games. You will generate a large number of existing tokens during a game that Allows Moonshaker Cavalry to boost your creatures when it enters.
Moonshaker Cavalry gives status buffs to all your creatures that are above flying levelmaking them harder for most opponents to block. While Moonshaker Cavalry can't attack the incoming turn because it doesn't haste, it doesn't matter when the game is likely to end the incoming turn anyway.
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How to play the deck
Syr Alin is the Lion's Claw Commander deck It's all about assembling a battlefield of tokens and boosting their stats with permanent variants to make them a threat in combat. However, the deck is very combat oriented You often wait for the best time to strike instead of attacking every turn.
There are many token generators in the deck, the best ones being those that stick to the battlefield. Flidar retreat It either creates a token or gives +1/+1 counters to your creatures whenever a land lands. court of grace It makes a token but if you are the king of every hold, it gives you a better token jack rabbit When attacking, it creates tokens equal to its power.
While your commander can provide a stat boost, so many other cards can really boost your creatures.
Flowering white tree
Gives your non-legendary creatures a +1/+1 buff and legendaries a bit better.
Heliod's dictation
Gives your creatures +2/+2 and
Inspirational virtue
Grants your +1/1 and Vigilance tokens.
particle for direct object The deck's primary victory condition is to win through combat. This is done by gradually reducing your opponents life total, or in giant bursts. On the other hand, you can win with Hollow Fountain You control by destroying fifteen hit creatures to automatically win the game. Even if you don't use the Halo Fountain win condition, it can still generate tokens and draw cards for you.
particle for direct object The deck's biggest flaw is its reliance on stat boosts. Most of the tokens the deck builds are only 1/1, and while you can build a lot of them, they're still weak. That's why hymns cards that gain passive stat boosts) are very important in the deck – including in Sir Alain himself. Hymns are how to turn these 1/1 creatures into threats Easily knock out your opponents on the battlefield.
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