Any status effects on the path of banishment 2

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Path of exile 2 It has several types of damage beyond physical damage that can be used by players and enemies. This type of magical damage also has the added effect of potentially inflicting a status ailment on the target, giving them the upper hand in combat.




Status ailments cannot be cured, and instead, you must either avoid them or simply deal with the effects for the short time they are active. Here are all the ailments and what they do to the target, as it affects players and enemies alike.

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Any disease condition on the way to exile 2

Ailments do not remove damage from the attack, instead adding an aftereffect on the target. These ailments only have chance, as many are built with consecutive hits of a specific damage type, such as Stun. There are seven diseases in total:


The name of the disease

Effects

cool

Targets move slowly for two seconds, this includes movement speed, turn speed, and skill casting speed. Chill can be stacked to slow the target to half its normal speed.

freeze

Frozen targets are completely incapacitated for four seconds.

shock

Shocked targets will take extra damage than normal for four seconds.

electrocution

Targets are unable to act or perform any skills for five seconds.

flare up

Ignited targets will catch fire over time and take damage for four seconds.

poison

Deals direct damage to the target's health and ignores armor and shields for two seconds.

bleed out

Deals direct damage to the target's health and ignores armor and shields for five seconds.

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How to resist diseases on the way to exile 2

Players' resistance in their stats menu

The probability of inflicting a disease on you is based on the amount of damage dealt to you by the respective damage type, so to prevent a disease, You have to avoid its kind of damage. Apart from physical, there are four other types of damage, here are what diseases they can cause:


  • fire – Flare up
  • Frost – Cold and frozen
  • thunder and lightning – Electrocution and shock
  • chaos – Bleeding and poison

While any attack with that type of damage has no chance of causing one of the related diseases, Resistance to damage generally reduces the chance of contracting diseases. With passive skills you can increase your resistances quite a bit, although it's impossible to completely resist any kind of damage regardless of your build.


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