5 things that should be taken from the outside world

Obsidian is one of the most prolific and respected game studios to date, having released some of the best modern RPGs and a legacy that spans a long line of fascinating titles. Whether they are reviving the CRPG genre Pillars of Eternity Or go back to the classics Fallout Games with their integrity New Vegas Title, there's a lot to love about this developer.



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Among Obsidian's pantheon of popular titles, Outer worlds It stands out as a particularly cool and engaging sci-fi title, a first-person RPG that had plenty of room for character development and creation. With another first-person RPG, admittedSet to hit shelves early next year, here are a few things Obsidian has to offer from its space wonder.


5 Mobile style

The outer worlds had large and precise companions

OUTER WORLDS - ELI posing with blurred city lights behind her-1

Outer worlds He has stellar companions, the lovable Felix or Parvati who protects him at all costs, among the many charming and well-written characters that the protagonist can take with him on his journey throughout the Halcyon colony. Companions in Outer worlds Everyone feels like real, solid people with their own ambitions, goals, and lives outside of the protagonist's journey.


admitted It can take the same stance by making companions that feel like good characters and have their own agendas. Obsidian also shouldn't be afraid to double down on the lack of romantic options admittedas Metaphor: ReFantazio It shows that fans are willing to immerse themselves in high fantasy settings without this as an option.

4 Leveling system

Classless skills and perks work best

A masked figure with a weapon in the outer world

Outer worlds It has a variety of perks that range from useful buffs to game-changing boosts that are useful across a wide range of builds. In addition to this are skills that players can invest in at each level up, with specific skills used in everything from combat to conversation to crafting. In RPGs that have followed the same philosophy admitted It seems to aim for classless gameplay (or free classes like in previous TES titles) that almost always overrides the predetermined disciplines that frame the character experience in a rigid way. .


admitted It can intensify this and provide more points and even more skills for the player to experience. Play as a forced liar or armorer in the game Outer worlds It was amazing, but the throw adds magic to the mix admitted A whole new realm of gameplay to explore.

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3 Defective system

Flaws add mechanical and narrative character

The player character of the outer world who fights with the enemy

The flaw system is an inversion of the point system that defines the main character Outer worlds. Minor failures or severe gameplay damage to players who behave in a certain way during the game – with the benefit of being able to choose another point to compensate. Drug overdose? Get rid of drug addiction! Jump down too many platforms because the ladders are too slow? Broken legs!


admitted He was not only able to adopt this system but also to expand it significantly. This is a great way to add personality Outer worldsbut most of the defects are only phobias of specific enemies. Flaws that more accurately reflect the flaws accumulated over the course of an adventuring career would be a great move for this upcoming RPG.

2 sense of humor

Obsidian biting humor has its place

Phineas from The Outer Worlds movie trailer

Rant game hands-on preview admitted It showed that, among other things, Obsidian ensured that they returned to form with a sense of humor that flavored the dialogue of companions and NPCs. This has left many fans hoping that it will be revealed once the game is released admitted has undertaken Outer worldsThe same kind of charm and style of humor, but in a way that suits the environment a little more. Pillars of Eternity The tone of the games has always been a bit more serious.


If only any development team had the ability to make their own comedic emotions out of a game like that Outer worlds Translate into a grittier fantasy setting like the one seen in it admittedIt is obsidian.

1 Reputation system

A nice way to show conflicting opinions

outer worlds-moon-man-face-scratched-from

Show in both Fallout: New Vegas and Outer worldsObsidian's reputation system is an interesting twist on a binary good/bad system seen in other titles such as BioWare's Renegade/Paragon paradigm. Mass Effect Rather than having a scale that measures whether a faction likes you or not, titles the outside world It had two separate scales, one measuring the player's reputation and the other measuring their bad reputation.


This interesting twist on the formula changed the way players dealt with factions, and in a sprawling environment like the one in admittedcan be a great opportunity to give fame to everything from small villages to large kingdoms that the player must maintain or taint.

Outer worlds

was published
October 25, 2019

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